The Mystery of Creation: Chapter 5: The Unseen Kingdom of God: Back to the Illustration of the Computer Game Engine
Back to the Illustration of the Computer
Game Engine
Relating it back to the computer
game engine…The archangel is a big boss who oversees a lot of functions in the
system. He is in charge of a lot of
other angels. One angel that he may be in
charge of is like the rendering engine for 2D or 3D graphics. This rendering angel is then in charge of
tons and tons of elements within the game.
The rendering angel makes sure that when a character is moving around
that grass appears (or is rendered) and a rock off to the right comes “rolling”
into view and that horse is rendered into view, and so on.
But that’s just one angel that
serves under this particular archangel. The
archangel is also in charge of an angel that is like a physics engine. This physics angel makes sure that people
don’t jump through walls. He also makes
sure that when the wind blows a person’s hair moves. He makes sure people don’t jump too
high.
Another angel is the angel of
sound. Another is the angel of
animation, or making sure characters move realistically and so forth. Another is just in charge of making sure
glitches don’t occur. Another angel
evaluates and reallocates how much “memory”, or how much space within the vast
expanse of God’s memory, all of this data is taking up.
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